﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace odinshrine
{
    class SpriteAnimated 
    {

        public Color Color = Color.White;
        public float Rotation = 0f;
        public SpriteEffects SpriteEffect = SpriteEffects.None;
        public Rectangle[] Rectangles;
        protected int FramesMax = 0;
        public int Frames;
        public int Hauteur;


        public SpriteAnimated() 
        {
        }
    }
}
